
Upload Date | 2/7/2025, 3:50:33 AM |
Authors | 5fa76579df937c0017c88119 |
Tags | None |
Two main flaws with DTFs we've seen so far: 1. Long carry distance for O means it feels very punishing to get returned, and most of that carrying feels tedious since D plays more goalie-style defense. 2. Defenders spend half the game waiting around for something interesting to happen. Playing defense ends up not being very fun. This map corrects both of those flaws by drastically decreasing the spawn-grab-score distance, which keeps both offense and defense more consistently engaged throughout.
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